|CS321: Computer Graphics|
This course introduces the student to computer applications for the visualization of information. Algorithms, data structures, graphics primitives, and graphics standards are discussed in addition to hardware aspects of interactive computer graphics. Topics such as two- and three-dimensional transformations, graphics databases, and clipping algorithms are presented. Laboratory exercises using workstations and industry-standard graphics packages provide opportunities for students to develop interactive graphics algorithms and applications. (prereq: CS-285) (3-3-4)
On successful completion of this course, the student will:
The above course description and goals were taken from the official course description.
General Course Policies
Please review the general course policies webpage.
Computer Graphics C Version, 2nd Ed., by Donald Hearn and M. Pauline Baker, Prentice-Hall, 1997.
Programming with Qt, Dalheimer, O'Reilly & Associates, Inc., 1999.
The Definitive Guide to the X Window System Vol. 2, O'Reilly & Associates, Inc., 1992.
The X Window System in a Nutshell, O'Reilly & Associates, Inc., 1992. (out of print)
Building OSF/Motif Applications: A Practical Introduction, M. Sebern, Prentice Hall, 1994.
The Definitive Guide to the X Window System Vols. 1-10, O'Reilly & Associates, Inc., 1992.
Each student will be required to give one five minute oral presentation.
|Office: CC-27C, Phone: 277-7339|
|Last Updated: September 4, 2000|
© 2000 Dr. Christopher C. Taylor