|CS321: Computer Graphics|
This course introduces the student to computer applications for the visualization of information. Algorithms, data structures, graphics primitives, and graphics standards are discussed in addition to hardware aspects of interactive computer graphics. Topics such as two- and three-dimensional transformations, graphics databases, and clipping algorithms are presented. Laboratory exercises using workstations and industry-standard graphics packages provide opportunities for students to develop interactive graphics algorithms and applications. (prereq: CS-285) (3-3-4)
On successful completion of this course, the student will:
The above course description and goals were taken from the official course description.
General Course Policies
Please review the general course policies webpage. However, please note that only the first hour of laboratory attendance will be required for this course.
Computer Graphics C Version, 2nd Ed., by Donald Hearn and M. Pauline Baker, Prentice-Hall, 1997.
Qt Programming in 24 Hours, Sams, 2000.
Programming with Qt, Dalheimer, O'Reilly & Associates, Inc., 1999.
Each student will be required to give one five minute oral presentation.
* I would like to have lunch with you individually or as a group to get to know you better. If we eat in RWJ, housing will pick up my lunch bill. If you would prefer to eat elsewhere, we will each be responsible for our own bill. Feel free to suggest another time if the time above does not work for you.
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